# Attributes
# Vitality
*"Health", "Hitpoints", "Life" and "HP" redirect here.*
[](https://souls.tools/uploads/images/gallery/2024-11/vitality-ds1.png)Vitality is a [stat](https://souls.tools/books/stats-dark-souls/page/stats "Stats") in [Dark Souls](https://souls.tools/shelves/dark-souls "Dark Souls"). It affects the player's and enemy's max HP level, and whether they are alive.
Also known, as *Health*, *HP*, *Life Points*, or *LP*, the player's current health is indicated by a red bar in the top left of the HUD.
> *Parameter determining HP.* -Vitality menu description
### Information
Vitality is the main stat that determines whether an entity is alive or dead. Once a player, enemy, or NPC's health reaches 0, they will die. Health bars for the player are visible in the top left of the screen, and above most enemy's heads or as an overlaid bar towards the lower half of the screen in the case of Bosses.
Vitality gives the most rewards when upgraded at lower levels, as leveling Vitality past certain points (see Soft Cap and Scaling sections) gives diminishing returns on souls invested.
### Soft cap
Vitality is soft capped at levels 30 and 50. After level 30, the player's health gains per level will begin to slowly decline, then beyond level 50 each Vitality increase grants the player less than 10 HP.
**Vitality** | 10 | 15 | 20 | 25 | 30 | 35 | 40 | 45 | 50 | 60 | 70 | 80 | 90 | 99 |
---|
**Health** | 572 | 682 | 792 | 938 | 1100 | 1216 | 1325 | 1424 | 1500 | 1588 | 1675 | 1758 | 1837 | 1900
|
---|
(Table continued in *Scaling* section)
### Modifiers
- **Cursed status**: decreases max HP by 50%.
- **Ring of Favor and Protection**: increases max HP by 20%.
- **Tiny Being's Ring**: increases max HP by 5%.
- **Mask of the Mother**: increases max HP by 10%.
- **Dusk Crown Ring**: decreases max HP by 50%.
### Scaling
Vitality | HP | Gained |
---|
1 | 400 | - |
2 | 415 | 15 |
1 | 400 | - |
2 | 415 | 15 |
3 | 433 | 18 |
4 | 451 | 18 |
5 | 471 | 20 |
6 | 490 | 19 |
7 | 511 | 21 |
8 | 530 | 19 |
9 | 552 | 22 |
10 | 572 | 20 |
11 | 594 | 22 |
12 | 616 | 22 |
13 | 638 | 22 |
14 | 658 | 20 |
15 | 682 | 24 |
16 | 698 | 16 |
17 | 718 | 20 |
18 | 742 | 24 |
19 | 766 | 24 |
20 | 792 | 26 |
21 | 821 | 29 |
22 | 849 | 28 |
23 | 878 | 29 |
24 | 908 | 30 |
25 | 938 | 30 |
26 | 970 | 32 |
27 | 1001 | 31 |
28 | 1034 | 33 |
29 | 1066 | 32 |
30 | 1100 | 34 |
31 | 1123 | 23 |
32 | 1147 | 24 |
33 | 1170 | 23 |
Vitality | HP | Gained |
---|
34 | 1193 | 23 |
35 | 1216 | 23 |
36 | 1239 | 23 |
37 | 1261 | 22 |
38 | 1283 | 22 |
39 | 1304 | 21 |
40 | 1325 | 21 |
41 | 1346 | 21 |
42 | 1366 | 20 |
43 | 1386 | 20 |
44 | 1405 | 19 |
45 | 1424 | 19 |
46 | 1442 | 18 |
47 | 1458 | 16 |
48 | 1474 | 16 |
49 | 1489 | 15 |
50 | 1500 | 11 |
51 | 1508 | 8 |
52 | 1517 | 9 |
53 | 1526 | 9 |
54 | 1535 | 9 |
55 | 1544 | 9 |
56 | 1553 | 9 |
57 | 1562 | 9 |
58 | 1571 | 9 |
59 | 1580 | 9 |
60 | 1588 | 8 |
61 | 1597 | 9 |
62 | 1606 | 9 |
63 | 1615 | 9 |
64 | 1623 | 8 |
65 | 1632 | 9 |
66 | 1641 | 9 |
Vitality | HP | Gained |
---|
67 | 1649 | 8 |
68 | 1658 | 9 |
69 | 1666 | 8 |
70 | 1675 | 9 |
71 | 1683 | 8 |
72 | 1692 | 9 |
73 | 1700 | 8 |
74 | 1709 | 9 |
75 | 1717 | 8 |
76 | 1725 | 8 |
77 | 1734 | 9 |
78 | 1742 | 8 |
79 | 1750 | 8 |
80 | 1758 | 8 |
81 | 1767 | 9 |
82 | 1775 | 8 |
83 | 1783 | 8 |
84 | 1791 | 8 |
85 | 1799 | 8 |
86 | 1807 | 8 |
87 | 1814 | 7 |
88 | 1822 | 8 |
89 | 1830 | 8 |
90 | 1837 | 7 |
91 | 1845 | 8 |
92 | 1852 | 7 |
93 | 1860 | 8 |
94 | 1867 | 7 |
95 | 1874 | 7 |
96 | 1881 | 7 |
97 | 1888 | 7 |
98 | 1894 | 6 |
99 | 1900 | 6 |
# Attunement
[](https://souls.tools/uploads/images/gallery/2024-11/attunement-ds1.png)"Attunement Slots" redirects here.
Attunement is a [stat](https://souls.tools/books/stats-dark-souls/page/stats "Stats") in [Dark Souls](https://souls.tools/shelves/dark-souls "Dark Souls") that governs how many Attunement Slots the player has available to them. These slots are used to equip Sorceries, Pyromancies and Miracles.
> *Parameter determining number of attunement slots.* -Attunement menu description
### Information
Attuned spells have a limited number of uses, shown as a number overlaid on the spell's icon. The spell count can be reset by resting at a Bonfire. A player may attune the same spell in multiple Attunement Slots, enabling the maximum number of casts to be increased.
### Effect
**Attunement Level**
| **Attunement Slots**
|
0-9 | 0 |
10-11 | 1 |
12-13 | 2 |
14-15 | 3 |
16-18 | 4 |
19-22 | 5 |
23-27 | 6 |
28-33 | 7 |
34-40 | 8 |
41-49 | 9 |
50-99 | 10 |
### Modifiers
**Darkmoon Seance Ring**: Increases Attunement Slots by 1.
**White Seance Ring**: Increases Attunement Slots by 1. Can be simultaneously equipped with the Darkmoon Seance Ring.
### Notes
Some spells require two slots in order to be Attuned, and cannot be used if the player has fewer than 2 slots:
- Bountiful Sunlight
- Chaos Fire Whip
- Chaos Storm
- Great Chaos Fireball
- Soothing Sunlight
- Sunlight Spear
- Pursuers
- Vow of Silence
# Endurance
[](https://souls.tools/uploads/images/gallery/2024-11/endurance-ds1.png)"Stamina" and "END" redirect here.
Endurance is a [stat](https://souls.tools/books/stats-dark-souls/page/stats "Stats") in [Dark Souls](https://souls.tools/shelves/dark-souls "Dark Souls") governing Stamina, Equipment Load, and Bleed Resistance.
> *Parameter determining stamina, equipment load, and resistance to bleeding.*
> -Endurance menu description
### Information
Endurance provides three main benefits when leveled.
1. **Stamina:** allows the player to attack, dodge and block more before becoming Stance Broken.
2. **Equipment Load:** allows the player to equip heavier armor and weapons and raises the threshold for roll weights, raising the maximum allowed weight before the player's roll type changes (see *rolling* section).
3. **Bleed Resistance:** allows the player a higher threshold of Bleed buildup until they are affected by Blood Loss.
### Rolling & Walking
For detailed information on rolls, including a mathematical breakdown, see the page Dodge Roll. There are four speeds of rolling/walking, known as 'weight classes'. They affect how maneuverable the player character is and are calculated with the following simple equation.
[](https://souls.tools/uploads/images/gallery/2024-11/equiploadequation.png)
Equip Load is similarly derived from the player's Endurance Attribute:
[](https://souls.tools/uploads/images/gallery/2024-11/equiploadderivation.png)
**Equipment Weight/Equip Load**
| **Weight Class**
| **Roll & Jog Speed**
|
<25%
| Light
| Fastest
|
>=25% and <=50%
| Medium
| Medium
|
>50% and <100%
| Heavy
| Slow
|
>=100%
| Over-encumbered
| No roll & can only walk
|
### Modifiers
**Ring of Favor and Protection:** increases max Stamina and Equip Load by 20%.
**Havel's Ring:** raises maximum Equip Load by 50%.
**Mask of the Father:** raises maximum Equip Load by 5%.
### Scaling
**Endurance** | **Stamina** | **Equip Load** | **Bleed Res.** |
---|
1 | 81 | 41.0 | 10 |
2 | 82 | 42.0 | 13 |
3 | 83 | 43.0 | 17 |
4 | 84 | 44.0 | 20 |
5 | 85 | 45.0 | 23 |
6 | 86 | 46.0 | 27 |
7 | 87 | 47.0 | 30 |
8 | 88 | 48.0 | 33 |
9 | 90 | 49.0 | 37 |
10 | 91 | 50.0 | 30 |
11 | 93 | 51.0 | 44 |
12 | 95 | 52.0 | 48 |
13 | 97 | 53.0 | 52 |
14 | 98 | 54.0 | 56 |
15 | 100 | 55.0 | 60 |
16 | 102 | 56.0 | 63 |
17 | 104 | 57.0 | 65 |
18 | 106 | 58.0 | 68 |
19 | 108 | 59.0 | 71 |
20 | 110 | 60.0 | 73 |
21 | 112 | 61.0 | 76 |
22 | 115 | 62.0 | 79 |
23 | 117 | 63.0 | 81 |
24 | 119 | 64.0 | 84 |
25 | 121 | 65.0 | 87 |
26 | 124 | 66.0 | 89 |
27 | 126 | 67.0 | 92 |
28 | 129 | 68.0 | 95 |
29 | 131 | 69.0 | 97 |
30 | 133 | 70.0 | 100 |
31 | 136 | 71.0 | 101 |
32 | 139 | 72.0 | 101 |
33 | 141 | 73.0 | 102 |
**Endurance** | **Stamina** | **Equip Load** | **Bleed Res.** |
---|
34 | 144 | 74.0 | 103 |
35 | 146 | 75.0 | 104 |
36 | 149 | 76.0 | 104 |
37 | 152 | 77.0 | 106 |
38 | 154 | 78.0 | 106 |
39 | 157 | 79.0 | 107 |
40 | 160 | 80.0 | 107 |
41 | 160 | 81.0 | 108 |
42 | 160 | 82.0 | 109 |
43 | 160 | 83.0 | 109 |
44 | 160 | 84.0 | 110 |
45 | 160 | 85.0 | 111 |
46 | 160 | 86.0 | 112 |
47 | 160 | 87.0 | 112 |
48 | 160 | 88.0 | 113 |
49 | 160 | 89.0 | 114 |
50 | 160 | 90.0 | 114 |
51 | 160 | 91.0 | 115 |
52 | 160 | 92.0 | 116 |
53 | 160 | 93.0 | 117 |
54 | 160 | 94.0 | 117 |
55 | 160 | 95.0 | 118 |
56 | 160 | 96.0 | 119 |
57 | 160 | 97.0 | 120 |
58 | 160 | 98.0 | 120 |
59 | 160 | 99.0 | 121 |
60 | 160 | 100.0 | 122 |
61 | 160 | 101.0 | 122 |
62 | 160 | 102.0 | 123 |
63 | 160 | 103.0 | 124 |
64 | 160 | 104.0 | 125 |
65 | 160 | 105.0 | 126 |
66 | 160 | 106.0 | 128 |
**Endurance** | **Stamina** | **Equip Load** | **Bleed Res.** |
---|
67 | 160 | 107.0 | 127 |
68 | 160 | 108.0 | 128 |
69 | 160 | 109.0 | 128 |
70 | 160 | 110.0 | 129 |
71 | 160 | 111.0 | 130 |
72 | 160 | 112.0 | 130 |
73 | 160 | 113.0 | 131 |
74 | 160 | 114.0 | 132 |
75 | 160 | 115.0 | 133 |
76 | 160 | 116.0 | 133 |
77 | 160 | 117.0 | 134 |
78 | 160 | 118.0 | 135 |
79 | 160 | 119.0 | 136 |
80 | 160 | 120.0 | 136 |
81 | 160 | 121.0 | 137 |
82 | 160 | 122.0 | 138 |
83 | 160 | 123.0 | 138 |
84 | 160 | 124.0 | 139 |
85 | 160 | 125.0 | 140 |
86 | 160 | 126.0 | 141 |
87 | 160 | 127.0 | 141 |
88 | 160 | 128.0 | 142 |
89 | 160 | 129.0 | 143 |
90 | 160 | 130.0 | 143 |
91 | 160 | 131.0 | 144 |
92 | 160 | 132.0 | 145 |
93 | 160 | 133.0 | 146 |
94 | 160 | 134.0 | 146 |
95 | 160 | 135.0 | 147 |
96 | 160 | 136.0 | 148 |
97 | 160 | 137.0 | 149 |
98 | 160 | 138.0 | 149 |
99 | 160 | 139.0 | 150 |
### Notes
# Strength
"STR" redirects here.
[](https://souls.tools/uploads/images/gallery/2024-11/strength-ds1.png)Strength is a [stat](https://souls.tools/books/stats-dark-souls/page/stats "Stats") in [Dark Souls](https://souls.tools/shelves/dark-souls "Dark Souls"). It affects
> *Parameter required to wield powerful weapons. Also boosts weapon attack.*
> -Strength menu description
### Information
### Soft Cap
### Effect
### Items
### Modifiers
### Scaling
### Notes
# Dexterity
[](https://souls.tools/uploads/images/gallery/2024-11/dexterity-ds1.png) "DEX" redirects here.
Dexterity is a [stat](https://souls.tools/books/stats-dark-souls/page/stats "Stats") in [Dark Souls](https://souls.tools/shelves/dark-souls "Dark Souls"). It affects
> *Parameter required to wield powerful weapons. Also boosts weapon attack.
> -Dexterity menu description*
### Information
### Effect
### Items
### Modifiers
### Scaling
### Notes
# Resistance
[](https://souls.tools/uploads/images/gallery/2024-11/resistance-ds1.png)"RES" redirects here.
Resistance is a [stat](https://souls.tools/books/stats-dark-souls/page/stats "Stats") in [Dark Souls](https://souls.tools/shelves/dark-souls "Dark Souls"). It affects
> *Parameter boosting defence and resistance to poison.
> -Resistance menu description*
### Information
### Effect
### Items
### Modifiers
### Scaling
### Notes
# Intelligence
[](https://souls.tools/uploads/images/gallery/2024-11/intelligence-ds1.png)"INT" redirects here.
Intelligence is a [stat](https://souls.tools/books/stats-dark-souls/page/stats "Stats") in [Dark Souls](https://souls.tools/shelves/dark-souls "Dark Souls"). It affects
> *Parameter required to wield sorceries. Also boosts sorceries and magic weapons.*
> *-Intelligence menu description*
### Information
### Effect
### Items
### Modifiers
### Scaling
### Notes
# Faith
[](https://souls.tools/uploads/images/gallery/2024-11/faith-ds1.png)"FAI" redirects here.
Faith is a [stat](https://souls.tools/books/stats-dark-souls/page/stats "Stats") in [Dark Souls](https://souls.tools/shelves/dark-souls "Dark Souls"). It affects
> *Parameter required to cast miracles. Also boosts miracles and divine weapons.*
> *-Faith menu description*
### Information
### Effect
### Items
### Modifiers
### Scaling
### Notes
# Humanity (Stat)
[](https://souls.tools/uploads/images/gallery/2024-11/humanity-ds1.png)Not to be confused with [Humanity](https://souls.tools/books/items-dark-souls/page/humanity "Humanity") (item).
Humanity is a [stat](https://souls.tools/books/stats-dark-souls/page/stats "Stats") in [Dark Souls](https://souls.tools/shelves/dark-souls "Dark Souls"). It affects
> *Number of black sprites within one's bosom. Symbolizes human nature and determines item discovery and resistance to curses.*
> -Humanity menu description
### Information
### Effect
### Items
### Modifiers
### Scaling
### Notes
# Soul Level
[](https://souls.tools/uploads/images/gallery/2024-11/soul-level-ds1.png)"Level" and "SL" redirect here.
Soul Level is a [stat](https://souls.tools/books/stats-dark-souls/page/stats "Stats") in [Dark Souls](https://souls.tools/shelves/dark-souls "Dark Souls"). It affects
> *Value indicating overall stats. Souls required to boost level.*
> -Soul Level menu description
### Information
### Effect
### Items
### Modifiers
### Scaling
### Notes