# Attributes # Vitality *"Health", "Hitpoints", "Life" and "HP" redirect here.* [![vitality-ds1.png](https://souls.tools/uploads/images/gallery/2024-11/scaled-1680-/vitality-ds1.png)](https://souls.tools/uploads/images/gallery/2024-11/vitality-ds1.png)Vitality is a [stat](https://souls.tools/books/stats-dark-souls/page/stats "Stats") in [Dark Souls](https://souls.tools/shelves/dark-souls "Dark Souls"). It affects the player's and enemy's max HP level, and whether they are alive. Also known, as *Health*, *HP*, *Life Points*, or *LP*, the player's current health is indicated by a red bar in the top left of the HUD. > *Parameter determining HP.* -Vitality menu description ### Information Vitality is the main stat that determines whether an entity is alive or dead. Once a player, enemy, or NPC's health reaches 0, they will die. Health bars for the player are visible in the top left of the screen, and above most enemy's heads or as an overlaid bar towards the lower half of the screen in the case of Bosses. Vitality gives the most rewards when upgraded at lower levels, as leveling Vitality past certain points (see Soft Cap and Scaling sections) gives diminishing returns on souls invested. ### Soft cap Vitality is soft capped at levels 30 and 50. After level 30, the player's health gains per level will begin to slowly decline, then beyond level 50 each Vitality increase grants the player less than 10 HP.
**Vitality**1015202530354045506070809099
**Health**5726827929381100121613251424150015881675175818371900
(Table continued in *Scaling* section) ### Modifiers - **Cursed status**: decreases max HP by 50%. - **Ring of Favor and Protection**: increases max HP by 20%. - **Tiny Being's Ring**: increases max HP by 5%. - **Mask of the Mother**: increases max HP by 10%. - **Dusk Crown Ring**: decreases max HP by 50%. ### Scaling
VitalityHPGained
1400-
241515
1400-
241515
343318
445118
547120
649019
751121
853019
955222
1057220
1159422
1261622
1363822
1465820
1568224
1669816
1771820
1874224
1976624
2079226
2182129
2284928
2387829
2490830
2593830
2697032
27100131
28103433
29106632
30110034
31112323
32114724
33117023
VitalityHPGained
34119323
35121623
36123923
37126122
38128322
39130421
40132521
41134621
42136620
43138620
44140519
45142419
46144218
47145816
48147416
49148915
50150011
5115088
5215179
5315269
5415359
5515449
5615539
5715629
5815719
5915809
6015888
6115979
6216069
6316159
6416238
6516329
6616419
VitalityHPGained
6716498
6816589
6916668
7016759
7116838
7216929
7317008
7417099
7517178
7617258
7717349
7817428
7917508
8017588
8117679
8217758
8317838
8417918
8517998
8618078
8718147
8818228
8918308
9018377
9118458
9218527
9318608
9418677
9518747
9618817
9718887
9818946
9919006
# Attunement [![attunement-ds1.png](https://souls.tools/uploads/images/gallery/2024-11/scaled-1680-/attunement-ds1.png)](https://souls.tools/uploads/images/gallery/2024-11/attunement-ds1.png)"Attunement Slots" redirects here. Attunement is a [stat](https://souls.tools/books/stats-dark-souls/page/stats "Stats") in [Dark Souls](https://souls.tools/shelves/dark-souls "Dark Souls") that governs how many Attunement Slots the player has available to them. These slots are used to equip Sorceries, Pyromancies and Miracles. > *Parameter determining number of attunement slots.* -Attunement menu description ### Information Attuned spells have a limited number of uses, shown as a number overlaid on the spell's icon. The spell count can be reset by resting at a Bonfire. A player may attune the same spell in multiple Attunement Slots, enabling the maximum number of casts to be increased. ### Effect
**Attunement Level** **Attunement Slots**
0-90
10-111
12-132
14-153
16-184
19-225
23-276
28-337
34-408
41-499
50-9910
### Modifiers **Darkmoon Seance Ring**: Increases Attunement Slots by 1. **White Seance Ring**: Increases Attunement Slots by 1. Can be simultaneously equipped with the Darkmoon Seance Ring. ### Notes Some spells require two slots in order to be Attuned, and cannot be used if the player has fewer than 2 slots: - Bountiful Sunlight - Chaos Fire Whip - Chaos Storm - Great Chaos Fireball - Soothing Sunlight - Sunlight Spear - Pursuers - Vow of Silence # Endurance [![endurance-ds1.png](https://souls.tools/uploads/images/gallery/2024-11/scaled-1680-/endurance-ds1.png)](https://souls.tools/uploads/images/gallery/2024-11/endurance-ds1.png)"Stamina" and "END" redirect here. Endurance is a [stat](https://souls.tools/books/stats-dark-souls/page/stats "Stats") in [Dark Souls](https://souls.tools/shelves/dark-souls "Dark Souls") governing Stamina, Equipment Load, and Bleed Resistance. > *Parameter determining stamina, equipment load, and resistance to bleeding.* > -Endurance menu description ### Information Endurance provides three main benefits when leveled. 1. **Stamina:** allows the player to attack, dodge and block more before becoming Stance Broken. 2. **Equipment Load:** allows the player to equip heavier armor and weapons and raises the threshold for roll weights, raising the maximum allowed weight before the player's roll type changes (see *rolling* section). 3. **Bleed Resistance:** allows the player a higher threshold of Bleed buildup until they are affected by Blood Loss. ### Rolling & Walking For detailed information on rolls, including a mathematical breakdown, see the page Dodge Roll. There are four speeds of rolling/walking, known as 'weight classes'. They affect how maneuverable the player character is and are calculated with the following simple equation. [![equipLoadEquation.png](https://souls.tools/uploads/images/gallery/2024-11/scaled-1680-/equiploadequation.png)](https://souls.tools/uploads/images/gallery/2024-11/equiploadequation.png) Equip Load is similarly derived from the player's Endurance Attribute: [![equipLoadDerivation.png](https://souls.tools/uploads/images/gallery/2024-11/scaled-1680-/equiploadderivation.png)](https://souls.tools/uploads/images/gallery/2024-11/equiploadderivation.png)
**Equipment Weight/Equip Load** **Weight Class** **Roll & Jog Speed**
<25% Light Fastest
>=25% and <=50% Medium Medium
>50% and <100% Heavy Slow
>=100% Over-encumbered No roll & can only walk
### Modifiers **Ring of Favor and Protection:** increases max Stamina and Equip Load by 20%. **Havel's Ring:** raises maximum Equip Load by 50%. **Mask of the Father:** raises maximum Equip Load by 5%. ### Scaling
**Endurance****Stamina****Equip Load****Bleed Res.**
18141.010
28242.013
38343.017
48444.020
58545.023
68646.027
78747.030
88848.033
99049.037
109150.030
119351.044
129552.048
139753.052
149854.056
1510055.060
1610256.063
1710457.065
1810658.068
1910859.071
2011060.073
2111261.076
2211562.079
2311763.081
2411964.084
2512165.087
2612466.089
2712667.092
2812968.095
2913169.097
3013370.0100
3113671.0101
3213972.0101
3314173.0102
**Endurance****Stamina****Equip Load****Bleed Res.**
3414474.0103
3514675.0104
3614976.0104
3715277.0106
3815478.0106
3915779.0107
4016080.0107
4116081.0108
4216082.0109
4316083.0109
4416084.0110
4516085.0111
4616086.0112
4716087.0112
4816088.0113
4916089.0114
5016090.0114
5116091.0115
5216092.0116
5316093.0117
5416094.0117
5516095.0118
5616096.0119
5716097.0120
5816098.0120
5916099.0121
60160100.0122
61160101.0122
62160102.0123
63160103.0124
64160104.0125
65160105.0126
66160106.0128
**Endurance****Stamina****Equip Load****Bleed Res.**
67160107.0127
68160108.0128
69160109.0128
70160110.0129
71160111.0130
72160112.0130
73160113.0131
74160114.0132
75160115.0133
76160116.0133
77160117.0134
78160118.0135
79160119.0136
80160120.0136
81160121.0137
82160122.0138
83160123.0138
84160124.0139
85160125.0140
86160126.0141
87160127.0141
88160128.0142
89160129.0143
90160130.0143
91160131.0144
92160132.0145
93160133.0146
94160134.0146
95160135.0147
96160136.0148
97160137.0149
98160138.0149
99160139.0150
### Notes # Strength "STR" redirects here. [![strength-ds1.png](https://souls.tools/uploads/images/gallery/2024-11/scaled-1680-/strength-ds1.png)](https://souls.tools/uploads/images/gallery/2024-11/strength-ds1.png)Strength is a [stat](https://souls.tools/books/stats-dark-souls/page/stats "Stats") in [Dark Souls](https://souls.tools/shelves/dark-souls "Dark Souls"). It affects > *Parameter required to wield powerful weapons. Also boosts weapon attack.* > -Strength menu description ### Information ### Soft Cap ### Effect ### Items ### Modifiers ### Scaling ### Notes # Dexterity [![dexterity-ds1.png](https://souls.tools/uploads/images/gallery/2024-11/scaled-1680-/dexterity-ds1.png)](https://souls.tools/uploads/images/gallery/2024-11/dexterity-ds1.png) "DEX" redirects here. Dexterity is a [stat](https://souls.tools/books/stats-dark-souls/page/stats "Stats") in [Dark Souls](https://souls.tools/shelves/dark-souls "Dark Souls"). It affects > *Parameter required to wield powerful weapons. Also boosts weapon attack. > -Dexterity menu description* ### Information ### Effect ### Items ### Modifiers ### Scaling ### Notes # Resistance [![resistance-ds1.png](https://souls.tools/uploads/images/gallery/2024-11/scaled-1680-/resistance-ds1.png)](https://souls.tools/uploads/images/gallery/2024-11/resistance-ds1.png)"RES" redirects here. Resistance is a [stat](https://souls.tools/books/stats-dark-souls/page/stats "Stats") in [Dark Souls](https://souls.tools/shelves/dark-souls "Dark Souls"). It affects > *Parameter boosting defence and resistance to poison. > -Resistance menu description* ### Information ### Effect ### Items ### Modifiers ### Scaling ### Notes # Intelligence [![intelligence-ds1.png](https://souls.tools/uploads/images/gallery/2024-11/scaled-1680-/intelligence-ds1.png)](https://souls.tools/uploads/images/gallery/2024-11/intelligence-ds1.png)"INT" redirects here. Intelligence is a [stat](https://souls.tools/books/stats-dark-souls/page/stats "Stats") in [Dark Souls](https://souls.tools/shelves/dark-souls "Dark Souls"). It affects > *Parameter required to wield sorceries. Also boosts sorceries and magic weapons.* > *-Intelligence menu description* ### Information ### Effect ### Items ### Modifiers ### Scaling ### Notes # Faith [![faith-ds1.png](https://souls.tools/uploads/images/gallery/2024-11/scaled-1680-/faith-ds1.png)](https://souls.tools/uploads/images/gallery/2024-11/faith-ds1.png)"FAI" redirects here. Faith is a [stat](https://souls.tools/books/stats-dark-souls/page/stats "Stats") in [Dark Souls](https://souls.tools/shelves/dark-souls "Dark Souls"). It affects > *Parameter required to cast miracles. Also boosts miracles and divine weapons.* > *-Faith menu description* ### Information ### Effect ### Items ### Modifiers ### Scaling ### Notes # Humanity (Stat) [![humanity-ds1.png](https://souls.tools/uploads/images/gallery/2024-11/scaled-1680-/humanity-ds1.png)](https://souls.tools/uploads/images/gallery/2024-11/humanity-ds1.png)Not to be confused with [Humanity](https://souls.tools/books/items-dark-souls/page/humanity "Humanity") (item). Humanity is a [stat](https://souls.tools/books/stats-dark-souls/page/stats "Stats") in [Dark Souls](https://souls.tools/shelves/dark-souls "Dark Souls"). It affects > *Number of black sprites within one's bosom. Symbolizes human nature and determines item discovery and resistance to curses.* > -Humanity menu description ### Information ### Effect ### Items ### Modifiers ### Scaling ### Notes # Soul Level [![soul-level-ds1.png](https://souls.tools/uploads/images/gallery/2024-11/scaled-1680-/soul-level-ds1.png)](https://souls.tools/uploads/images/gallery/2024-11/soul-level-ds1.png)"Level" and "SL" redirect here. Soul Level is a [stat](https://souls.tools/books/stats-dark-souls/page/stats "Stats") in [Dark Souls](https://souls.tools/shelves/dark-souls "Dark Souls"). It affects > *Value indicating overall stats. Souls required to boost level.* > -Soul Level menu description ### Information ### Effect ### Items ### Modifiers ### Scaling ### Notes